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81. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: Daniel Plain wrote: Querns wrote: There are plenty of uses for the ship outside of the "I need to be able to haul extremely expensive battleships" niche in highsec. The ability to haul fitted ships is just more versatile th...
- by Daniel Plain - at 2014.11.14 17:55:19
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82. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Querns wrote: Daniel Plain wrote: Querns wrote: There are plenty of uses for the ship outside of the "I need to be able to haul extremely expensive battleships" niche in highsec. The ability to haul fitted ships is just more versatile tha...
- by Daniel Plain - at 2014.11.14 17:53:10
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83. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Yume Ookami wrote: Daniel Plain wrote: Querns wrote: There are plenty of uses for the ship outside of the "I need to be able to haul extremely expensive battleships" niche in highsec. The ability to haul fitted ships is just more versatil...
- by Daniel Plain - at 2014.11.14 17:43:25
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84. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: Daniel Plain wrote: baltec1 wrote: It can sport a 700k ehp tank and when escorted by several logis is virtually ungankable. The very fact that people fly freighters with cargo expanders shows that they will fly this ship. ...
- by Daniel Plain - at 2014.11.14 17:42:29
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85. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: It can sport a 700k ehp tank and when escorted by several logis is virtually ungankable. The very fact that people fly freighters with cargo expanders shows that they will fly this ship. it is also completely useless to disprov...
- by Daniel Plain - at 2014.11.14 17:37:25
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86. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Querns wrote: There are plenty of uses for the ship outside of the "I need to be able to haul extremely expensive battleships" niche in highsec. The ability to haul fitted ships is just more versatile than this. Trying to pretend that the extre...
- by Daniel Plain - at 2014.11.14 17:35:52
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87. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: Daniel Plain wrote: Querns wrote: Daniel Plain wrote: 2. ganking: given the above, there is a very good reason to make this hull virtually ungankable. I disagree. it's always cool to disagree without stating your r...
- by Daniel Plain - at 2014.11.14 17:30:33
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88. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Querns wrote: The disconnect here is that the calls for seven digit EHP and other forms of invincibility assume a position where attempting to evade or out-think the gankers in question is never broached. In a pure PvP game such as Eve: Online,...
- by Daniel Plain - at 2014.11.14 17:24:59
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89. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Querns wrote: Daniel Plain wrote: 2. ganking: given the above, there is a very good reason to make this hull virtually ungankable. I disagree. it's always cool to disagree without stating your reasons. it makes you seem edgy and cool.
- by Daniel Plain - at 2014.11.14 17:20:14
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90. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
this will probably be my only contribution to this topic, so i will try to sum up my thoughts on this as concisely as possible. 1. usefulness: given that the hull cost will probably be in the billions and the complementary skill will be a long tr...
- by Daniel Plain - at 2014.11.14 17:12:02
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91. Missioning and Faction Standings - in EVE New Citizens Q&A [original thread]
fwiw i had one of my mission runners try faction warfare missions and while the ISK was nice while it lasted, minmatar is down to no zone control now and my standings with amarr are down the toilet. bummer.
- by Daniel Plain - at 2014.11.13 18:11:56
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92. Mission changes and Tags4Standings - in Missions & Complexes [original thread]
Schmata Bastanold wrote: Space is harsh but stupid grind is still stupid. You run missions here and you would like to run them there, I run there and would like to run them here. We both acquire tags as rewards or loot or whatever and I can sel...
- by Daniel Plain - at 2014.11.05 17:06:16
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93. Selling myself - in Character Bazaar [original thread]
you should at least write what the strengths of your character are. most people will not waste time looking through skill sheets at random.
- by Daniel Plain - at 2014.11.05 13:01:24
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94. After almost 5 years away from EVE I've decided to return... - in EVE New Citizens Q&A [original thread]
there are two somewhat understandable reasons for ditching a character: - it has too much SP and clone upgrades get too expensive (only relevant if you have a LOT of SP and die very often) - you are dissatisfied with the character's looks, name o...
- by Daniel Plain - at 2014.11.05 12:46:16
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95. Counter to worm in novice plexes? - in Ships and Modules [original thread]
Waffle Nips wrote: perhaps armor dramiel with ab scram web and a multi jammer for one of the drones [...] you could fit two jammers on a garmur...
- by Daniel Plain - at 2014.11.05 12:37:00
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96. First foray into PvP: At a crossroads? - in EVE New Citizens Q&A [original thread]
be aware that you can't (or rather shouldn't) run missions while enrolled in RvB, or you may have an unfortunate accident.
- by Daniel Plain - at 2014.11.04 18:01:07
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97. First foray into PvP: At a crossroads? - in EVE New Citizens Q&A [original thread]
personally, i'm a fan of faction warfare for small scale pvp. it will get you used to lowsec life and can pay as well or better than lvl3 missions, even for a new player. if you hang around for a while, you will inadvertently run into like-minded ...
- by Daniel Plain - at 2014.11.04 17:23:58
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98. Mission changes and Tags4Standings - in Missions & Complexes [original thread]
some thoughts on the topic: one thing the EVE devs seem to regularly forget is the difference between the game universe and the UI. for example, the probe scan UI was terrible for the longest time (and still is far from perfect) but that does not...
- by Daniel Plain - at 2014.11.04 16:19:27
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99. Over 1 Billion ISK/Hour Running L5s !!! - in Missions & Complexes [original thread]
since the marauder buff, i periodically ruminate on soloing lvl5s with a marauder. is this a reasonable idea or would it be too inefficient to be worth my time?
- by Daniel Plain - at 2014.11.04 15:08:17
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100. Good Machariel fit for lvl4's? - in Ships and Modules [original thread]
Amyclas Amatin wrote: how well do the 800 autocannons hit frigates? well enough, especially if you switch to tracking scripts in your TCs.
- by Daniel Plain - at 2014.11.04 12:55:19
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